Toby Goodshank Original Art 2025

Tag: orlando

  • Epic Universe Part 3 – The Finale

    Epic Universe Part 3 – The Finale

    After our relaxing meal, crisscrossing back to Super Mario, we made our way out of Donkey Kong Country and into the Mushroom Kingdom. Our destination was Mario Kart Racing. This game is a favorite for both of us, and we are equally competitive against the AI and each other. We decided to use our Express Pass here to cut down on the wait.

    The inside of the ride and queue were excellent, full of detail and excitement. But the ride itself was a disappointment. The augmented reality glasses are a neat feature, but they do not succeed at immersing you in the race. The speed is painfully slow, one of the slowest in the park, and no amount of screens or AR could make up for that. I never felt like we were really moving or racing anyone.

    I had been excited about the idea of collecting power-ups, but the ride just gave you an endless supply of turtle shells. I ended up spamming them into nothing. Halfway through I lost interest and just casually tossed shells and spun the wheel without caring much. The whole thing felt more like a Disney water ride than a Universal attraction, which is the opposite of what Universal usually delivers.

    Our last stop in Mushroom Kingdom was Yoshi’s Ride, which was a big nothing. It is basically a slow loop around the area for younger kids. The highlight is seeing the land from above, but otherwise it is simple and forgettable. The colored eggs on my kart did not add much, and I kept wishing they had included some interior cut scenes or more surprises. For me, this ride needs a serious boost. I had expected Mario Kart to be the standout, but the real champ of the day was still the Mine Karts.

    From there we returned to the How to Train Your Dragon region for some nighttime rides, the Wing Gliders and the Pyre Fire Boats. The water ride was actually kind of fun. It reminded me of a half-dream memory of combining American Gladiators with a water ride, blasting other boats with water cannons. The real joy was soaking other riders and watching them get frazzled, heated, and then burst out laughing. To be fair, those spinning wooden wheels that turn when you soak them did feel like a last-minute idea that somehow made it through management.

    As the sun set, we strolled back through all the lands again, starting with the Ministry of Magic in Paris. This time we slowed down, really taking in the details, the atmosphere, and of course another butterbeer. We ended up back in Darkmoor for our third and final ride of the day on our favorite attraction, Monsters Unchained.

    The last ride of the night was the Constellation Carousel, glowing under the stars. It was a calm and fitting end to an epic day. I did not ride, it was enough for me to watch my son circle slowly under the stars, completing his list of every ride in the park. Meanwhile, I was still recovering from my final, bruising ride on the Stardust Racers. 

    I try hard to record these memories deeply in my mind, carving grooves that last a lifetime. This was one of those adventures that will last. I am so blessed, lucky, and grateful for this time together. It is a fleeting window, the teenage years before driving at sixteen, those rare years when everything still feels possible before responsibility takes over.   By the time we walked out, the park was quiet and glowing. We had conquered kingdoms, battled monsters, raced through galaxies, and sailed dragon skies. It felt like the closing of an epic quest, one that will always live in our story.

  • Epic Universe Part 2 – The Middle

    Epic Universe Part 2 – The Middle

    Stepping out of the warp pipe into the Mushroom Kingdom, the day truly began to level up. What had started as a long stretch of lines and heat was suddenly transformed into something electric. The colors, sounds, and movement around us made it feel like we had stepped into the game itself. For us, this wasn’t just another attraction—it was personal. Video game collecting has been part of our bond since the beginning, starting with an original NES we bought on eBay with Super Mario Bros. and Duck Hunt.

    The layout felt like a labyrinth, but I didn’t have to worry about directions. My son was a professional guide, already familiar with every turn from months of watching videos.

    The Donkey Kong Mine Cart had a posted wait time of 45 minutes, with the line stretching back to the entrance. The single-rider line looked empty, so we made the executive call to try it. Our thinking was that we’d knock out two of the three non–Express Pass rides early. It turned out to be a mistake. Because the vehicles seat two, single riders only get pulled in when there’s an odd-numbered party. We ended up waiting just over 45 minutes. The worst part was the animatronic Cranky Kong repeating the same line for the entire time: “Noisy Nincompoops.” By the end, that phrase was burned into my brain.

    I wasn’t expecting much from Donkey Kong, but it surprised me. Looking down, the track makes no sense, which makes the ride fun and exhilarating. It’s a mid-level coaster with plenty of flair, and when we got off, we both laughed and said the same thing: that was way better than expected.

    Leaving the Mushroom Kingdom behind, we entered the Monster area, Dark Universe. It was midday and the sun was blazing, but the land still pulled us in with swirling mist and eerie details at every turn.

    We went straight to Monsters Unchained: The Frankenstein Experiment. The first time we used our Express Pass, but we came back twice more to ride it again in the regular line. This was our ride, our jam, and in our opinion the best ride in the park. From the queue to the artwork and music, the immersion is on another level. I thought the IP might feel tired, but Universal gave it real respect and delivered for both longtime fans and first-timers. The ride is continuous like Harry Potter and the Forbidden Journey, so the line moves quickly. Once inside, it’s pure brilliance. The graphics set a new standard, and the animatronics even surpass Disney. It’s an absolute triumph.

    After that, we saved Curse of the Werewolf for later. It’s a fine little coaster, but short. I usually get dizzy with spinning, but this one was more than manageable.

    Next was Stardust Racers, Universal’s homage to the legendary Dueling Dragons. I’d always regretted missing it, so this felt like redemption. Two coasters race side by side, dipping and weaving with breathtaking speed. We rode the right side first, then came back at night for the left. Both were incredible, but racing under the lights at night was unforgettable.

    From there we went to How to Train Your Dragon: Isle of Berk. By then we were hungry. We passed on the famous Mac and Cheese Cones at Spit Fyre Grill—the heat made them less appealing—and went for bowls instead. My son had Stoick’s Steak Bowl and I had Valka’s Vegan Bowl. Both were tasty and surprisingly good for quick service.

    By about 4:30 or 5 p.m., we had completed nearly every ride. Ready for another meal and a break, we ducked into the Oak and Star Tavern. We found a cozy booth for two, ordered slow-smoked brisket and BBQ jackfruit sandwiches, and enjoyed the air conditioning. The food hit the spot, but the real gift was sitting down and catching our breath.

    I was fading, but my son stayed strong. I asked if finishing everything meant we could leave a little early. He just said NO. That settled it—we were staying to see the park in all its glory, both day and night.

  • Epic Universe Part 1 – The Beginning

    Epic Universe Part 1 – The Beginning

    This was the main point of the trip, a 14-day pass with just one day reserved for Epic Universe. My son had been preparing for this since the moment he found out we were going, watching an endless stream of YouTube videos from creators who make it their job to share every detail of how to do the park right.

    We were told Wednesday was the best day to go. It turned out to be one of the busiest. I’m convinced it was because everyone else was watching the same recommendations. Later we learned it was also the last day of summer break for Florida kids, which explained a lot.

    We woke at 7:00 a.m., almost like a travel day. The night before, we had booked a car service for the short 2.8-mile ride to the park, which cost $25 with tip. That expense was nothing compared to the $500 I had spent on Express Passes. These allowed us to skip the line once on 8 of the 11 attractions. If we hadn’t used them, I could have asked for a refund, but I knew better. My son knew better too, teasing me that there was no chance I’d ever stand in a line that long.

    We were dressed and ready and arrived at 8:15 a.m. to join the initial line before the 9:00 opening. My son wanted us there early so we could hit the rides quickly once inside. He was right. This would be a day of lines. One kid later humorously muttered, “Epic Universe, more like Epic Lines.” By 8:20 we were already waiting in the sun, that relentless Florida sun that hunts you down. At 8:30 I was sweating and I knew this was going to be a long one. The day would stretch into 14 hours.

    The staff did a good job raising spirits with countdowns and encouragement. When the security gates opened, we were moved forward but then held again at the ticket checkpoints. Eventually we were corralled into two groups, each pointed toward one side of the park. Our target was the Harry Potter Ministry of Magic ride, the new flagship attraction. This was the crème de la crème, the Cadillac of rides for the park. From watching the app, we knew it was always going to have a long wait and that it broke down often, so it had to be first.

    My son, quick and athletic, made his way halfway up in the pack while I was the big old lumbering dad on the side, trying to keep pace with families and kids sprinting forward. By the time we reached the Ministry, I was several rows behind. Thankfully, he gave up his hard-earned position and waited for me so we could continue together. Once inside, we were funneled into yet another queue, the last one before the ride itself.

    The silver lining was that we were in a good position and the sweet AC gave us relief. By then it was 9:15 a.m. and the ride wouldn’t open until 10:00. It felt like waiting in several lines just to avoid waiting in line. Still, the atmosphere carried that first-day-of-school energy. Everyone was buzzing, and the excitement was contagious. We sat, walked, and waited with our new-found line friends eagerly anticipating and taking in all the queue aesthetics we could handle.

    At 10:05 we were finally on the ride. It was incredible, as most Universal rides are, but it wasn’t quite the earth-shattering experience the hype had led us to expect. We both felt like there should have been more—bigger thrills, something novel, an unexpected twist to earn all that buzz. Unfazed and happy to check off the big ride we joyfully continued onward, not knowing that wow moment would come later with another ride.

    After leaving the Ministry, we walked through the Parisian area. The whole park was stunning, with every section and portal pulling you into its own fantasy setting. When you look up, you see the buildings towering, layered with detail. Every corner seemed to hold hidden Easter eggs, honoring the original material while letting the designers and engineers leave their own mark.

    Our next destination was one of the most anticipated rides of the day. The Super Mario portal was something special for us. Video game collecting has been part of our bond since the beginning of our adventures together, so this was more than just another attraction. Watching my son step into that warp pipe and emerge in the Mushroom Kingdom was a moment I’ll never forget. Suddenly, we were surrounded by the best pieces of Super Mario Brothers brought to life.

    This is where Part Two of our day begins, and where things really started to warp to the next level.